Persona3D is expanding its international freelance network.
We are looking for highly skilled freelancers who share our passion for real-time entertainment, virtual production, immersive storytelling and next-generation digital performance pipelines. Whether you work in Unreal Engine, motion capture, technical art, interaction design or live production, we want to hear from you.
Your voice. A digital face. A world of possibilities.
We’re looking for a hauntingly beautiful voice with a touch of melancholy to bring this digital character to life for an international release and collaborations with DJs ranked in DJ Mag’s Top 10.
We plan to support this digital entity for the long term, with ongoing live promotion and live shows alongside DJs.
You don’t need the looks. Just undeniable charisma and a voice that gives us goosebumps.
This could be your moment. Send us a sample of your voice at hello@persona3d.com.
DIGITAL PERFORMERS
For driving digital characters through motion capture and audio, we’re looking for actors, stand-up comedians, vocalists, presenters, and MCs with strong improvisation skills who are comfortable performing in live situations. Experience with audience interaction and participation is a strong plus.
Competitive industry rates apply. Work can be both on location and remote.
Interested? Send your CV and video link to wilm@persona3d.com.a
Current freelance openings:
Unreal Engine Cinematics
Unreal Engine Lighting Artists
Real-time VFX Artists
Character Artists
Character Technical Artists
Animators
Motion Capture Specialists OptiTrack/Captury
At Persona3D we develop large-scale real-time experiences for music, entertainment, XR installations, festivals, broadcast, and immersive media. Our work combines cinematic quality with live performance systems, digital humans, motion capture, and interactive environments.
We are specifically looking for people who:
have strong artistic taste and technical understanding
are comfortable working inside fast-moving production environments
understand optimization for real-time workflows
can collaborate remotely with international teams
enjoy experimenting with new forms of entertainment and audience interaction
Experience with Unreal Engine 5 pipelines, MetaHumans, virtual production, mocap cleanup, real-time rendering, or live event workflows is considered a strong advantage.
Most positions are freelance and project based, with opportunities to grow into long-term collaborations on international productions and R&D trajectories.
Interested?
Send your portfolio, showreel, CV, and short introduction to:
Please include:
• your specialization(s)
• software experience
• availability
• country/timezone
• links to recent work or realtime projects
We are particularly interested in people who want to help shape the future of live digital entertainment